No valid xgen node specified maya forum reddit 2020. 05-13-2020 07:12 PM.
No valid xgen node specified maya forum reddit 2020. Thanks for your interest, we will re-open later.
No valid xgen node specified maya forum reddit 2020 XGen Files and Folders Welcome to the Autodesk Maya Subreddit. Xgen not moving like actual hair on mesh. It worked! Thanks a lot :D Reply More posts you may like. I later found that learning Maya made me better at Max. I am new to houdini. Reinstalling and updating to the latest maya 2020. TL;DR: Basically I get a warning “OpenCL is disabled” whenever I try to use xgen tools and idk why. Lists are basically a bunch of objects. Welcome to the Maya Ideas Community, where you can share ideas for future product features directly with the Maya team and collaborate on existing suggestions with your peers. I would really appreciate any help. If that doesn't solve it, select the xgen collection in the outliner and in the attributes editor type name, name and names on XG File Name, XG Base File and XG Delta Files. Welcome to the Autodesk Maya Subreddit. It would always say import failed. This would be held in the node that would stay existing along with whatever Maya scene you create it in. Xgen doesn't seem to update in render view but when i refresh the hair in viewport, it updates. Hello, I created an XGen setup with custom archives scattered over a surface and now I am not able to create and export as geometry. Either way fibermesh is fun too! Welcome to the Autodesk Maya Subreddit. При первом запуске Maya вылезает Ошибка: Unable to locate valid MAYA_APP_DIR. I already tried resetting my preferences, and turning off only primitives in view and neither have helped. Below is my output window from right after starting up Maya: Initialized VP2. I recently switched for grooming and simulation from Maya to Houdini and I don't regret it. It needs to work in realistic scene scale. I've checked settings In the output panel, primitive shader settings and tick Select the guides then open the attribute spreadsheet. The second one is importing maya. The first one is importing maya. So i have been struggling for a while now with xgen. Only in scenes that already have been set up earlier. Share your knowledge, ask questions, and explore popular Maya topics. I managed to select the rigid set and create an alembic cache, and it worked just as it should. Extremehh • Welcome to the Autodesk Maya Subreddit. The collection file can be exported to a given location as a separate XGen file that can be imported back into Maya if needed. Through a lot of googling and testing things, I've found that applying a lambert material and moving the mesh's UV map to the 0-1 tile solves the issue. 02, all the guides will have the display width set to that value. You can continue work, Welcome to the Autodesk Maya Subreddit. Get the Reddit app Scan this QR code to download the app now. I've read on other threads that it is possible to make cache from Xgen Apparently when Maya Increments and saves (ctrl+alt+s) it doesn't save the xgen file! I linked the node to my previous . View community ranking In the Top 5% of largest communities on Reddit. I am working on a Maya file for a school project. Two: I updated maya to 2019. Btw if anybody happens upon this problem in the future, I found a post on the autodesk forum by a Maya developer, apparently alembic cache is deliberately incompatible with the density maps for some reason, so you need to use the density brush on a sculpt layer, if you've already gone through the painstaking process of developing your density map you can convert that density Here's the problem. Get app Get the Reddit app Log In Log in to Reddit. If this is an issue with an IK handle then there are a couple of solutions: Select the first joint in the IK chain with your selection tool, then switch to your IK handle tool. Firstly you'll need to select your mesh and go Generate > Make Paintable (in the top menu). Log In / Sign Up; Advertise Not watching the entire stuff or looking for the answer yourself and going directly to reddit to get the answer for you is a very bad learning habit. Make sure you didn't change the objects name which you're applying xgen, because it can be really picky. The brush tool is partially functionalized. Data is at the heart of the R programming language, and api's How do i import maya xgen curve in to houdini . xgen file and description files by exporting them from the menu, in case anything would crash and disappear again. It opens up with a blank output window and then closes itself after a while. Adapter : AMD Radeon R7 M460Vendor ID: 4098. Also I believe the mask map size is separate from your uv map resolution. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars; So I have been looking around for ways to create grass in Maya and I have found numerous guides that use things like xgen, MASH, and fur. We share and discuss topics regarding the world's leading 3D software. Members Online • StefanIstas89. r/Maya • Solving maze with water simulaiton. Xgen needs you to define the region where hairs are spawned. With arnold using cpu, everything looks like it should. After giving up with that, I was going to redo the whole of the xgen again. Hi guys, I am having a wierd problem with Xgen, I made a video showing the problem. i am sure this issue happens with a xgen conflict in the maya projekt or namespaces. iff textures from the paint tool should show up there. I then tried to go back to my original file, and the xgen was suddenly broken there too. You will find yourself in plenty of situations like this in the future no matter the topic or how experienced you are, if you don´t learn how to search for answers yourself you will have hard times when people don´t do it for you. I have also tried rolling back to 2019. Expand user menu Open settings menu Open settings menu Welcome to the Autodesk Maya Subreddit. But if you ever want to do anything else, xgen would be a larger more useful skill set. That way it'll stop updating, and you don't have xgen nodes directly interacting with your rig. Hello! I have an issue with xgen. I tried fresh install and I still have the same problem. Check your xgen tab >primitives>Mask, theres a drop down menu, click on create map. 0 Hi, my Xgen clumping modifier is not getting all hairs and i have no idea why. Next you need to go to the 3D paint tool, and open the tool settings. 3dpaint tool doesn't display the map and painting does nothing Launching Maya(2020,2019,2018) gives the same "Fatal Error" Does anyone know the solution for it? I have already tried a lot of things, reinstalling, disabling antivirus, forums, but always leads to this. Device ID : 8593Driver : Welcome to the Autodesk Maya Subreddit. activeSculpt) The brush is no where to be seen and I can't edit the curve and not really sure where to go from here. I used Max for years then had to switch to Maya because of work. xgc file and the paintmaps saved. Please Help if The mystery of Maya I am using Maya 2016 Extension 2 SP1. Xgen hair clump problem, some hair primitive goes to opposite direction Issues Thanks for your interest, we will re-open later. I made a test hair file to practise xgen on a regular Welcome to the Autodesk Maya Subreddit. It will say something your map if you are using It´s good to check inputs/outputs for the scalp in the node editor to see if something is missing, you also can check the textures tab in the Hypershade as the . xgen that save every time you make a new version of the file. Device ID : 39745Driver : . Hi, when I open Maya 2020 and try to use Xgen the script editor tells me "// Warning: XGen(Tip): OpenCL is disabled. 73K subscribers in the Maya community. The file I am working on was made either in Maya 2019 or 2020. I'm trying to use a procedural texture with a cut modifier and its not working as expected (see attach picture). Expand user menu Open settings menu. We share and discuss topics regarding the world's leading 3D-modeling I referenced it into a new file and it wouldn't show up properly, so i tried importing and exporting the xgen collections. Necro but since the program hasn't been updated significantly since Autodesk bought Alias Maya, the reason it's industry standard for 3d modeling instead of actual 3d modeling software like 3ds max is: Elitism and confirmation bias, for the same reason people still pay 1200 bucks for a mobile phone with uncustomizable OS flagged as "the ultimate working phone made by Apple" while there seems to be minimum to no difference between "import maya. Reply. The XGen file, which contains all the descriptions in a collection, is saved with the Maya file it is associated with in the scenes folder. im also having same problem with my maya 2020 students version. " The output window tells me: "Initialized VP2. Any Hi guys! I've started to learn maya on top of my previous knowledge of 3D studio max and mudbox. Please help. I click the grab tool to edit the placed curve and Maya says the grab brush is activated but I keep receiving this error: (// Error: line 0: No object matches name: Body. I'm working in Maya 2019 and beginning to start my project in xgen with placed curves. I also can no longer see the areas one: i just renamed one of my scalp geo which i now have learned is a big no no with Xgen. 4 Does anybody else share this issue, or have any solution that might work? So i have been struggling for a while now with xgen. mb myproject_17. But now it won't create region or density maps Get the Reddit app Scan this QR code to download the app now. That is, my scene saved in the scene folder and the . Xgen core is a pain in my ass. I created one of Curves to Guides with Python/MEL Hi, For my current Houdini/Maya project I need a tool for quick conversion of externally generated curves to Xgen. For the first 16 saves after this, everything saved correctly. Adapter : NVIDIA GeForce GTX 1660 Ti with Max-Q DesignVendor ID: 4318. Open menu Open navigation Go to Reddit Home. Or check it out in the app stores If you wanna try out an alternative to Xgen in Maya, you need to try out Maya nHair. Maya relied a lot more on keyboard shortcuts that I found were also there in Max, sometimes exactly the same. So if ur focused on games, I recomend fibershop as an easy solution. See output window for more details. You'll have to either paint a density map (either in Maya or somewhere else and import as a texture). The arnold renderer renders it fine. Report. Members Online •-BathroomTile-ADMIN MOD Xgen - Can no longer paint ptex maps. The other problem is the poor integration with the rest of maya. . Like Sweet_Newt I did not try to use Maya interaction in Max. And deleted the collection folder in xgen manually, which wasn't the correct way to do this in hindsight. 6. Each time I open the scene, the camera view is changed to "shaderBallOrthoCamera1 -Z"This camera is not selectable, and disappears as soon as I change to a perspective or ortho view, or the persp1 Welcome to the Autodesk Maya Subreddit. I was trying to use xgen but I got a warning saying OpenCL is disabled and to look at the Output Window for more details. Ive tried generating new guides, changing clump map density but i cant get it to work. 4. Now I manually update an . I used specified points as a placement method. You need to spend some more time with Fibermesh, but it translates really nicely, compared to xgen with funky interpolations, but that's coming from Welcome to the Autodesk Maya Subreddit. xgen file. I've been trying to find help on google, youtube and autodesk support but got no help Please help me. Over 10 years ago XSI (The program Autodesk killed off) had a very similar system called ICE. I've recently got a new PC and installed Maya 2020 - the only small problem being that once the main window loads up it takes a few seconds, maybe 5 or so, until I can click on anything and get rid of the startup highlight screen for example, and it takes maybe around 10 seconds or so for the maya window to disappear after I've clicked the 'x' to exit the program. I also get this error: ;// Warning: XGen(0): Welcome to the Autodesk Maya Subreddit. I'll try to break it down for you: MyL = cmds. This should create a new node with "_splineDescription" suffix for you. Brush can use only on eyelash. I followed the tutorial and stuck in painting the density mask. xgen file saved underneath. Message 7 of 9 mspeer. there seems to be minimum to no difference between "import maya. Here is an example. 03 in the picture. "import x from y" expects x to be a variable inside of y or a sub-module underneath y. Here is where you can assign a texture that will be generate as you paint. ADMIN MOD issues with xgen (painting masks) XGen Hi, I'm at an utter loss right now working with xgen. And if you did just change it back again to the original name. How can i make it update automatically in render view. Once you get familiar with how Houdini handles nodes and data, it becomes really easy and intuitive. When I create a density mask on my mesh in XGen, I get the following error: Maya then switches to the paint tool, but painting on the mesh does nothing. Max texture size : Hi everyone, I'm using Maya 2020 and tried to apply xgen to my model, but it didn't work out, because I didn't really know much about Xgen. But I cant get viewport 2. The truck with xgen is to flood your geo with black(no influence) then use a a hard edge brush(no fall off) to paint in where you want the hair. Now i cant select Arnold in the xgen output. For some reason, the xgen files stopped saving when I save my scene. New comments cannot be posted. This file is on the D Drive. I have been working with a few scenes and I had to import a shader ball and some of my old shader network. It was going fairly smooth when I was just working on a single description, but I need a few more descriptions and I feel like I'm having a lot of instability Welcome to the Autodesk Maya Subreddit. cmds import cmds" There is a huge difference. On the shape keyable tab you’ll find a width setting that controls the display width of the guides (it has no effect on the spline width) if you select the width column and enter a a value, such as 0. I can see the render view of them just fine, but cannot see the previews that I was able to see only yesterday. I have a Student license on my Maya 2020. If you want this feature you have to look for a 3rd party renderer that is supported for Maya 2020. I created a project folder and created some mesh. # Warning: No valid mesh found for the given description node. You cannot directly connect the UserColor to the Dye Color, you need to do it through the RemapColor node or a similar node. Are you using the new Xgen or old Xgen? (Maya 2017 has a completely new and improved Xgen system which may work better than the old broken one from 2015-2016). Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. clump density is 0. Every time I launch Maya it asks me to activate it. ADMIN MOD Xgen vs Ornatrix vs Yeti? Discussion I have been using core xgen for about half a year now and am Welcome to the Autodesk Maya Subreddit. The MEL script just imports the archived geometry and puts it at the 0,0,0 position. 12. So the newly opened scene should load the xgen pallets in the xgen UI. The question may sound a little bit silly for an experimented groomer but It is my real first groom. By the look of your screenshot, unless your scene units are set to meters, your scene scale is extremely small. I'm trying to populate a mesh with Xgen archive instances, which I would then convert back into regular mesh for further modifications. API : OpenGL V. If you were print MyL you'd get something like this: ['pCube1', pCube2', 'pCube3'] If you want to access the first element of the list you'll need to do it like this MyL[0] this is what we do in the second line of my original comment. 0 renderer {Version : 2016. Collapse. Can someone please help me with this. (Maya 2017 has a completely new and improved Xgen system which may work better than the old broken one from 2015-2016). for the difference in hair shading, that is probably your viewport settings. However you COULD create a script NODE that would have that scriptJob creation script within it and you could have that set to run when Maya starts. Also the mesh i generated from is slightly Welcome to the Autodesk Maya Subreddit. It overwrites the default renderer in the xgen file and breaks the scene. Feature Level 5. Sometimes it decides it can’t find the groom mesh anymore and won’t load the xgen windows. Please specify a writable directory where Maya can store user data. What I've tried: Deleting and reinstalling AdskLicensing. In these projects, there are the . // Error: VRay: Could not load the XGen module! You will not be able to render any XGen. I'm using Arnold, I rigged a character and created a test animation. I get the message In the xgen tab, click on description>set stray percentage then set a percentage, you can change it later, but start with something like 5. So I posted this on the Autodesk Maya forum and have had no luck in any helpful info. When i try to open program it will show massage "Unable to locate valid MAYA_APP_DIR. ptex files should be in the xgen folder. Hello all, So I tried this a couple of times and each time I can not get 3D Manipulation to work in Arnold 6 Maya 2020. I assigned lambert 1 material to my UV-unwrapped scalp mesh and created density mask, but the 3D paint tool will not pop out in Hello everyone. however when i open a new scene and try using the xgen plugin it won't show in the render anymore. 05-29-2020 04:45 AM. Hello, My XGen files won't save anymore. And that's the reason xgen doesn't find valid file to load in xgen UI during startup. I'm fairly new to Xgen and I'm having a lot of trouble with it. - Yes you would need to recreate the scriptJob as they don't save between Maya sessions. Your paintmaps should be stored in your project folder. I've tested more complex shading The modelling in blender with modifiers vs maya history can be argued, maya better for animation and hair there’s no doubt there. Xgen hair are visible in Maya viewport but when I render in Arnold some descriptions aren’t visible. Locked post. ls(sl=True): This returns a list of the selected objects. The third thing is more of a note, that my maya never saved a . When I looked through the Script Editor to find what causes it, I have come across this : ''Cached Playback: The presence of unsupported XGen node 'description2_base' has triggered Safe Mode, and caching is disabled. Every Single Godot Node Explained in 42 Minutes! This was so much more work Xgen creates splines that are used to render hair for films, that can also be baked into textures for games. Mental Ray is no longer developed and part of Maya (since years), so there is no Mental Ray version for Maya 2020. 72K subscribers in the Maya community. I selected my description and pressed Create Geo in the output settings in xgen and it seems to do something but after the process that takes some seconds there is no geo created. Please check the Script Editor for details. My project had been set beforehand. xgen <-- move this one to trash. There is also another way to go about it which Autodesk details here. This is when Arnold render view is open. xgen) and then reopen your scene again. 11. It needs to be set up correctly. It takes - My XGen description is bound to a separate scalp geometry, which is driven using a blend shaped duplicate of the scalp that is then wrapped to the actual body (Hope that makes sense). - Evaluation mode is set to DG - Playback speed is set to 'Play every frame' An xdsc file is only created when you export a description. cmds as cmds" and "from maya. This is not an official translation and may contain errors and inaccurate translations. Currently closed due to reddit's recent api policy/pricing change. I’ve checked the shaders. Checking if Flexnet licensing is on automatic and is running. Import works fine but couldn't figure out a way to convert via It would always say import failed. Nowadays my Maya crashes a lot, it is taking ages to startup, some simple actions like "Merge to Center" seem to be worse now than they were before, I have to save before merging objects because it may freeze, some objects just don't multi-cut, when doing retopology of thin objects the faces keep getting backsided, some issues appear that I Im not an expert in xgen by any stretch, but i do know that xgen is sensitive to scene scale. I think my scene is properly iluminated but when i hit "render" with arnold gpu, all hair is rendered white. Hi Everyone, I have a problem I can't seem to solve. Members Online • eldron2323. That should work :) Reply Guilty-Cellist-2291 • Additional comment actions. Welcome to Autodesk’s Maya Forums. X. ls(type='xgmMakeGuide') for node in guide_nodes: downstream_nodes Pressing the Expression Editor button in Maya 2020 does not open the Xgen Expression Editor window. It seems you need to go to Generate --> Convert to interactive groom. This problem only occurs on low clumping density, if i go to 1 for example the problem disappears. Hit Ctrl + Z to bring back the selection Click on the last joint in the chain to make your handle. Example (Maya has to be closed): myproject_17. Now there's no map at all in the xgen folder. Just showed small tiny strands with no map effects and no way to edit it like the referenced file. It offers an immersive open world, all for the player to explore, overhauled skill systems and gameplay mechanics, and a dark, psychological storyline with believable characters. The eyelashes are an XGen description, and work fine and the eyelashes are interactive grooms, right and left. My license expires in 12 days. We share and discuss topics regarding the world's leading 3D-modeling software. somehow it shows on view port but once i render the fur does't have textures you could also do a mesh wrap to bind the scalp geometry to the character mesh instead of exporting out the alembic cache, and disable the hair by clicking the closed eyeball button in the x-gen attribute editor. I can't use brush on eyebrow. . It basically wont generate primitives at all. I have tried unloading xgen plug in and reloading, but still arnold is missing. I copied a previous version of the . Houdini has all this functionality about grooming, deforming guides to anim and simulating them build in and streamlined in a handful of nodes: This page has been translated for your convenience with an automatic translation service. Share an idea by clicking SUBMIT IDEA, vote on ideas you like by clicking VOTE, and socialize ideas on your favorite sites by clicking SHARE THIS IDEA. Now, for some unknown reason, every single time I try to replicate the exact same steps I did before on another copy of the base version of the file, even a Speaking about Xgen, is the only solution to getting xgen not-crashing when using centimetre units really to scale the whole mesh down, apply the xgen, and scale it back up? Because doing so seams to introduce it's own weird bugs and issues, and considering 1 Maya Unit = 1 cm is the default option in Maya in the first place, it seams weird that 76K subscribers in the Maya community. Maya out of memory I have 32gb of ram how do i fix this please help . I have a Bullet rigid set set up that is working just fine. First off all I would recommend you install the latest Update 4 for Maya 2017 and reset you preferences. It seems random, because after I have had a scene open which previously worked with xgen, where the groom is setup, I can shortly after generate primitives and new descriptions Welcome to the Autodesk Maya Subreddit. Or check it out in the app stores Welcome to the Autodesk Maya Subreddit. The black/white map you paint will define the density 0=black/no hair; 1=white/full density. Forum; V-Ray for Maya; V-Ray for Maya :: Issues; 2020 or 2022 Maya Crashed using xGen with VRay 5 - Connect the VRayUserColor to Dye Color from VRay Hair Next. So many people feel Bifrost is late to the procedural party. @Anonymous . - I've rebuilt a new scalp mesh with different topology but to no avail. r/Maya A chip Hi All I'm working on my first XGen project, creating eyebrows and eyelashes for a face I sculpted. Unknown(u'defaultArnoldRenderOptions') has no attribute or method named 'aovs' along with render view saying there are unknown nodes and data in the scene, every time I try to open render view Maya has been crashing. I had Maya 19 previously installed but uninstalled it as I thought it was the cause but its not . You need to save textures twice. Error: Unable to locate valid Welcome to Autodesk’s Maya Forums. Any ideas why this might be happening? - Kevin Would someone please be able to help me with this xGen issue? I've been following a tutorial to apply xGen to my character for a project and when I tried to change curves to guides it came I've checked using the Arnold renderview and it works only if I update the Xgen simulation each time. maya 2022 unsupported nodes Errors have occurred while reading this scene that may result in data loss. I've found this tutorial, but at the MEL scripting, things go bad. Arnold can do diffuse lighting, but does not support GI/Photons as in Mental Ray. cmds as cmds def connect_xgen_guides(): guide_nodes = cmds. I've already cached the description by exporting patch to Welcome to the Autodesk Maya Subreddit. I can't use Cached Playback feature, because Safe Mode gets activated for some reason. The mask size determines how much fidelity you are saving into the mask bitmap on export. Hi dear all, I am new to Xgen. xgen file to see if it at least saved the work in the same I'm fairly new to Xgen and I'm having a lot of trouble with it. When I opened the UV unwrapping section, nothing was showing when the item was selected. We share and discuss topics regarding the world's leading 3D software Skip to main content. We share and discuss topics regarding the world's leading 3D-modeling Skip to main content. Carlos Alvarez Velazquez Tutorials about Hello! I've been using Maya for a few years now, but suddenly when I use xgen, I cannot preview my splines at all. Now the problem is i cant import xgen curves using FBX. In the primitives tab of xgen, you have an attribute for length. 53. Hello I need somebody help me to fix this problem. Also if you have renderman inquires regarding Xgen, hit up the renderman community forum there's a lot more active renderman users on there. Please help me. I could run xgen fine on my old 2012 MacBook on Maya 2019 but on my new one I can’t because neither of my graphics cards are officially supported by autodesk. xgen file, and named it so it matched the current maya file version. mb and . I hope you can help me cause want to use XGen and not ZBrush fibermesh for hair cause the Hello, I am struggling when trying to render Xgen Fur in Maya. maya 2020 does not open. -> I have "update preview automatically" enabled so it should work -> Reseting maya preferences doesn't work How can you make an xgen description update every render frame. for Welcome to the Autodesk Maya Subreddit. When I got it ready, I added hair. I have created a I found a workaround that worked for me. I'm hoping someone here can help with this situation. cmds. I don't know if this is usual or not, but I only had the . Select this new node, then try import maya. It was going fairly smooth when I was just working on a single description, but I need a few more descriptions and I feel like I'm I asked the question on The Maya page on fb and they linked me to this forum. Members Online • Baneur. From memory a bit of playing around changing the shader attached to the xgen description solved it edit - thinking about it more, i think going into Welcome to the Autodesk Maya Subreddit. Please specify a writable directory where Maya can store user data" Enderal is a total conversion for TES V: Skyrim: a game modification set in its own world with its own landscape, game mechanics, and story. Honestly, for game environment I think Blender is better because of the node system and the way you can easily iterate on math nodes mixed with procedural patterns an how quick cycles is compared to Arnold. r/Maya A chip A close button. But instead of reimporting palettes in the file, you could add corresponding xgen file name in a mentioned attribute (eg: mayaSceneName__collectionName. Maya has so many tacked on parts; xgen, mash, the node editor, paintfx, you name it. I've been trying to find Hello, I'm trying to learn how to use xgen hair but there is a massive viewport bug or something, where it very frequently doesn't display my xgen hair. Hi guys/ girls, I've decide recently to do some r&d regarding Xgen. r/Maya 82K subscribers in the Maya community. Check your xgen tab Hi, i'm using Maya 2018 because i wanted to add hair with XGEN interactive groom to an old project. I also get this on starting the app. Log In / Sign Up; Advertise 82K subscribers in the Maya community. ADMIN MOD Why Go to Maya r/Maya • by Then save it with the save button on the right. 0 Likes Reply. Vray Next Xgen needs you to define the region where hairs are spawned. I have used Skip to main content. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have changed since that video which will not work as dictated in that video which is for Maya 2015. And if you have a better workflow i am happy to listen. comments sorted by Best Top New Controversial Q&A Add a Comment. # AttributeError: nt. I Used MAYA 2017 student license in windows 10 . Scroll down till you see 'File Textures and choose 'Assign/Edit Textures'. i rest maya prefs and xgen cant find the file path . The modifier seems to be only evaluating the first node in the DAG. 0 to show it. 05-13-2020 07:12 PM. i rest maya Hello. 00:00:00 1126MB WARNING | [mtoa] [<built-in>] [node aov_write_vector] Assigning temporary node id 1138176 Good thoughts from the others mentioned so far. # When trying to generate a clumping map, I am able to use the "Generate" option with no problem, but if I use the "Guide" option in the points section it's started to taking about 10-15 minutes to process the map, and then this warning pops up: //Warning: line 1: XGen(2): Zeroing a pixel in map since all points were disqualified. 2 just after finishing the session where i renamed that geo. 81K subscribers in the Maya community. I was doing some grooming and everything was working fine. I created it to show the item in the UV section, but now I can not unwrap the UV without getting this message Welcome to the Autodesk Maya Subreddit. After that you'll go in the node editor, and replace the temporary ptex file with the texture you want to put on the fur. ycftucpumyrinwrynhvgaxepiqwbangmeezkseyvpbxfkysjbmnt